package com.xgg.taiwuinfo.gongfa.shaolin.changbing;

import com.xgg.taiwuinfo.R;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cast;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Body;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Damage;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Hit;
import com.xgg.taiwuinfo.gongfa.base.Gongfa;
import com.xgg.taiwuinfo.gongfa.base.Gongfa_Cuipo_Changbing;
import com.xgg.taiwuinfo.gongfa.readingeffect.Reading_Text;
import com.xgg.taiwuinfo.utils.Element;
import com.xgg.taiwuinfo.utils.Inherit;
import com.xgg.taiwuinfo.utils.Requirement;

public class WuHuQunYangGun extends Gongfa_Cuipo_Changbing {

    public WuHuQunYangGun()
    {
        super("五虎群羊棍" , 5 , Element.ELEMENT_METAL , Inherit.INHERIT_SHAOLIN);
        mGridOccupy = 2;
        //式
        Shi = new int[] { 0 , 0 , 3};/*劈刺撩*/
        //施法时间及气势
        ability_cast = new Ability_Cast(28 , 70, 30);
        //命中分布
        ability_cuipo_hit = new Ability_Cuipo_Hit(new int[] {2,3,5}, new int[] { 128, 160, 240});
        //攻击部位
        ability_cuipo_body = new Ability_Cuipo_Body(new int[]{
                /*胸腰头*/         10, 25, 1,
                /*四肢*/           10, 10, 25, 25,
                /*心神，毒，全身*/ 0,  0,  0
        });
        ability_cuipo_damage = new Ability_Cuipo_Damage(35.2,160,64,1.5 , 0, 0);
        PushYunGongObject(Gongfa.ABL_INDEX_Jingmiao ,40 );
        PushYunGongObject(Gongfa.ABL_INDEX_Lidao, 60);
        PushYunGongObject(Gongfa.ABL_INDEX_Xunji, 60);
        PushYunGongObject(Gongfa.ABL_INDEX_Yuqi, 16);
        InitYunGongAbility();

        mGongfaRequired[Requirement.GF_CB] = 315;
        mAttrRequired[Requirement.ATTR_LL] = 70;
        mAttrRequired[Requirement.ATTR_LM] = 70;
        mAttrRequired[Requirement.ATTR_DL] = 105;
        mJiyiRequired[Requirement.JY_FX] = 315;

        PosfullReading = new Reading_Text(R.string.reading_wuhuqunyanggun_pos);
        NegfullReading = new Reading_Text(R.string.reading_wuhuqunyanggun_neg);
    }
}
